![]() In SC2 you can be completely knocked out of the game if you lose enough workers. Thus army size differences tend to balance out over time.įinally, there is nothing as essential and vulnerable as SC2 worker units. to minerals in SC2, is rubberbanded-you get more of it the fewer units you have. In addition, the Manpower resource, the "main" resource, equiv. So "losing" a skirmish is not actually that costly in terms of resources, but rather in position. ![]() ![]() In CoH 2, infantry squads have a "retreat" button which sends the squad running back to base at high speed, where they can be reinforced for a low cost. But they all have a common theme-anti-snowballing. I think there are a few reasons for this worth looking at. Meanwhile, in Company of Heroes 2, 4v4 is one of the most popular modes. I thought I'd share some thoughts and observations.įirst, let's highlight something kinda weird: in SC2, anything more crowded than 1v1 is seen as basically a joke mode. I think it was on the Pylon Show Kevin said they were interested in teamplay, and how to make it work.
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